The bonus scribble is Spider-Man! During an idle moment this week I sketched Spider-Man, Wolverine (80's Byrne version), the Rocketeer and a couple of Micronauts-- what a team-up THAT would have been! The only bit of it I finished was this.
the end
The bonus scribble is Spider-Man! During an idle moment this week I sketched Spider-Man, Wolverine (80's Byrne version), the Rocketeer and a couple of Micronauts-- what a team-up THAT would have been! The only bit of it I finished was this.

Side note: I see on-screen here that this looks likeit would be okay as far as reproduction, but the horrible truth of newspaper work is that it is printed by ancient presses on evil paper by a system that is not always compatible with the one I work with. This would be VERY dark and ugly.
I liked the quirkiness of my first version of this painting in it's rough-hewn and incomplete state (below.) I took the head and torso of the woman from one of my freelance roughs and built around that on the fly.
So, recently I've noticed artists who make good use of the smearing tool, a method I have overlooked/avoided thus far. With real-world art-- analog, whatever we call it now-- I don't really care for the look of smeared art; where you take your finger, or a stump and push lead/charcoal/whatever around. As a young artists I did a lot of smearing because it was an easy way to get a cool and smooth gradation when I was drawing floating eyeballs on my folders in high school. After I passed through that stage I found that I felt better about my work when it didn't have those smeary-spots and the accompanying difference in texture from the rest of the work; and my fingers weren't so dirty all the time.
This kind of thing is a lot of fun for me. It takes me back to that time in my youth (early teens) when I would draw pictures and write stories to go with them, or vice versa. I remember making a magazine cover like this featuring some characters I'd made up after seeing "Star Wars" and "The Rescuers" within a few days of each other ("Future Mice!") and I wrote teaser text like the ones in this picture.
I had one freelance gig last year for a game and it was terrific! It paid pretty well and if I could do that all the time I'd be happy, but it's been hard with my newspaper schedule to find the time to do more freelance. However, I'm determined that this is the year I start doing art for fun and profit.